Camera Tools

The camera tools allow for control over the viewing angle and position of your 3D pre-viz environment.

Home

Returns the camera position in the Viewport window to its default location.

Pan

Drag the mouse to move your camera on the X and Y axes.

Orbit

Drag the mouse to orbit your camera around the scene

Zoom

Drag the mouse up and down to move the camera forward and backwards in Z space, zooming in and out on the contents of the Viewport.